I’ve been wrestling with rigging in Maya. It’s difficult to know which path to take to start making rigs. A lot of the resources I find are a bit different to one another and can be confusing to grasp when you don’t know what things are. So I decided to start writing down exactly what to do and where to do it in Maya into a .txt file as a kind of instruction pamphlet for myself. I’m creating it by watching the Rigging in Maya series by AntCGI with the hopes that I may not need it in future if I keep using Maya for rigging more and more. But right now I struggle to remember steps to take or how something behaves or what settings to use. So I’m just writing it all down. Some sections are still confusing where he makes a mistakes and backtracks or doesn’t explain something the best but I’m going to keep going and see if I can follow it all along to make my own rig when done. It should be easier than watching the video and having to keep pausing and rewinding.