I’ve been a bit quiet so I thought I’d drop in and just fill you in on what’s been happening.
I’ve been buying more and more tutorials to work through to understand different 3D programs and workflows.
So far, I’ve got a much better grasp of Zbrush than I did when I started, I’m slowly getting there with Maya, and we’re just starting Cinema4D at college so I’ll have even more choice in the future.
My ever-growing list of tutorials. I haven’t got around to some of them yet but I should eventually if I stay consistent.
My goal is to make realistic- looking 3D characters. There’s so many hurdles to content with along the way though. Modelling, sculpting, baking, UVs, rendering etc. It’s going to take a long time.